Module:Achievements:修订间差异

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imported>=海豚=
(创建页面,内容为“-- Module:achievements -- Made with ♥ by User:Leranjun local p = {} local getArgs = require("Module:Arguments").getArgs local generate = require("Module:Sandbox/…”)
 
imported>=海豚=
无编辑摘要
第5行: 第5行:


local getArgs = require("Module:Arguments").getArgs
local getArgs = require("Module:Arguments").getArgs
local generate = require("Module:Sandbox/Leranjun/achievements/single").generate
local generate = require("Module:achievements/single").generate


local LIST = mw.loadData("Module:Sandbox/Leranjun/achievements/list")
local LIST = mw.loadData("Module:achievements/list")


function p.main(frame)
function p.main(frame)

2021年3月25日 (四) 21:02的版本

Template-info.svg 模块文档  [创建] [刷新]
-- Module:achievements
-- Made with ♥ by User:Leranjun

local p = {}

local getArgs = require("Module:Arguments").getArgs
local generate = require("Module:achievements/single").generate

local LIST = mw.loadData("Module:achievements/list")

function p.main(frame)
    local styles = frame:extensionTag("templatestyles", "", {src = "User:Leranjun/achievements/styles.css"})
    return styles .. p._main(getArgs(frame))
end

function p._main(args)
    local r = ""

    local box = mw.html.create("div"):addClass("lr-achieve-box")

    local set = {}
    local i = 1
    while (args[i]) do
        set[LIST[args[i]]] = args[i]
        i = i + 1
    end

    for i = 1, LIST[1] do
        if (set[i]) then
            r = r .. generate(set[i], args[set[i] .. "-time"])
        end
    end

    r = tostring(box:node(r))

    return r
end

return p